So far developers needed to do with current limitations of each existing consoles and current hardware available on computers. But the port itself cannot require so much efforts. Since Uplay+ is coming to Stadia in 2020, which means all Ubisoft games playable through Stadia, how will they do that, if each game has to be ported separately ?Īs I said I can understand there's some work for the stadia features, there's some work for the controller, settings and tests. I had a thoughts on this and more questions come to mind.
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